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Mastering Turret Placement in Tower Rush

Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.

This is a catastrophic error that allows the enemy to destroy your building instantly with ranged support units from their side of the river.

The Anti-Tank Center Pull

You must place your turret exactly in the center of the arena, usually three tiles from the river and biased slightly toward the lane being attacked.

As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.

  • Force them to choose which target to spell.
  • Against fast units like the Hog Rider, you must react instantly.
  • Manage your economy.

Defending Against Siege and Spawners

The rules of placement change entirely when you are facing a ‘Siege’ deck that uses X-Bows or Mortars planted on their side of the river.

Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.

What You Are Defending The Reaction
Flying Units (e.g. If you have any queries with regards to exactly where and how to use tower rush, you can contact us at our web-page. , Balloon) Must be placed slightly higher and more central, as flying units ignore the river and take a direct diagonal path
The Spell Threat Place the building extremely high up by the river so the lightning spell cannot physically hit the building and your tower simultaneously

Geometrical Dominance

Every single tile has a specific mathematical value depending on the aggro ranges of the units currently on the board.

Defense truly wins championships.

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