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Building a Spawner Deck in Tower Rush

While many players find the ‘Spawner’ or ‘SimCity’ archetype incredibly frustrating to play against, there is no denying its brutal effectiveness on the competitive ladder.

This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.

The Foundation of the City

The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.

You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.

  • Never play your Barbarian Hut as the first card of the match.
  • Protect your buildings at all costs.
  • Stagger the spawn timers.

The Support Cards

Because your buildings cost so much elixir, you must fill the rest of your deck with incredibly efficient, cheap defensive support units.

If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.

Support Card The Logic
Flying Machine Sits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the huts
Mother Witch Turns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board

The War of Attrition

It requires immense patience and precise building geometry.

They will run out of spells long before you run out of troops.

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