Deploying a massive, high-hitpoint tank like a Golem, Giant, or Lava Hound is only the first step in executing a successful ‘Beatdown’ strategy.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
The Splash Damage Sweepers
You place these units a few tiles directly behind your tank; as the enemy deploys swarms to kill the tank, your splash unit instantly incinerates them.
Once the tank falls, the splash unit is immediately targeted by the Princess tower and dies quickly; they absolutely rely on the meat shield to survive.
- If you use an Executioner, strongly consider adding the Tornado spell to your deck.
- Smart opponents will wait for your tank to cross, then drop a Valkyrie directly ON your support units, killing them instantly.
- They are the ones actually dealing the massive damage; the tank is just a distraction.
The Single-Target Assassins and Snipers
If the current meta is dominated by heavy defensive buildings (like the Bomb Tower) or mini-tanks (like the Knight), splash damage support is insufficient.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
| Support Type | Ideal Target | What kills it |
|---|---|---|
| Splash Damage | Skeleton Armies, Goblin Gangs, Minion Hordes | Mini P. If you liked this short article and you would like to obtain much more data concerning tower rush kindly visit our own page. E.K.K.As, Knights, Heavy Spells (Fireball/Poison) |
| Single-Target DPS | Defensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries) | Swarms that surround them, Lightning Spells |
Invisible Helpers
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
Building the perfect Beatdown push is like conducting an orchestra; every unit must play its part at the exact right time.
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