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The Power of Tornado in Tower Rush

However, there is one spell that completely breaks the established rules of the game, manipulating the physical positioning of enemy troops rather than just their hitpoints: the Tornado.

In the hands of a Grandmaster, it is an absolute game-breaker, capable of completely neutralizing massive pushes and activating unparalleled defensive power.

The Ultimate Defensive Mechanic: King Tower Activation

The single most important use of the Tornado—and the primary reason it is included in competitive decks—is the ‘King Tower Activation’.

The unit will hit the King once, waking him up for the rest of the entire match.

  • Practice this in friendly battles.
  • Do not activate the King Tower if your King is already dangerously low on health.
  • If you have Tornado, actively bait the opponent into giving you an activation.

The ‘Nado’ Combo

This mechanic synergizes obscenely well with any troop that deals splash damage (Area of Effect).

The Tornado instantly drags all 15 elixir worth of enemy troops onto a single tile, and the Executioner’s axe shreds every single one of them simultaneously, resulting in a game-winning positive trade.

Micro-Play How to do it
The Anti-Death Damage Pull Tornado a dying Giant Skeleton or Balloon away from your tower at the last second so their massive death bomb explodes harmlessly in the river
The Retarget Pull Tornado an enemy Royal Giant backward so it loses its target on your weak tower and locks onto the healthy defensive building you just placed

Mastering the Geometry

A perfect Tornado will completely break the opponent’s will to play.

Control the board, control the movement, control the game.

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