However, there is one spell that completely breaks the established rules of the game, manipulating the physical positioning of enemy troops rather than just their hitpoints: the Tornado.
In the hands of a Grandmaster, it is an absolute game-breaker, capable of completely neutralizing massive pushes and activating unparalleled defensive power.
Waking the King
The single most important use of the Tornado—and the primary reason it is included in competitive decks—is the ‘King Tower Activation’.
The unit will hit the King once, waking him up for the rest of the entire match.
- A Hog Rider pull is different from a Balloon pull.
- You don’t want to help the opponent finish it off.
- If you have Tornado, actively bait the opponent into giving you an activation.
Maximizing Area of Effect
The most famous combination in the game’s history is the ‘Exenado’—pairing the Executioner with the Tornado.
You drop your Executioner, and the exact second he throws his massive axe, you cast Tornado in the center of their push.
| Micro-Play | Execution |
|---|---|
| The Anti-Death Damage Pull | Tornado a dying Giant Skeleton or Balloon away from your tower at the last second so their massive death bomb explodes harmlessly in the river |
| The Retarget Pull | Tornado an enemy Royal Giant backward so it loses its target on your weak tower and locks onto the healthy defensive building you just placed |
The Highest Skill Cap
A bad Tornado will actively lose you the game by pulling a massive P. If you loved this article and you would like to acquire a lot more info with regards to tower rush kindly visit our own web site. E.K.K.A directly onto your vulnerable tower.
Learn to manipulate the physical geometry of the arena to your advantage.
- ID: 223851


Reviews
There are no reviews yet.